I started drawing spacecraft because of my grandfather. He was an air-force officer, and aviation was the language at home - silhouettes, control surfaces, the way a fuselage works as a problem to be solved.
I'm trained as an architect, and it shows in everything I draw. Buildings, vehicles, vessels, cities — fictional or not — all have to hold together. The habit of asking how a thing actually works follows me from the projects that get built into the projects that probably never will, and the drawings here are how I think it through.
What follows is grouped four ways: Sci-fi futures imagined as if someone has to live in them; Living Spaces where the landscape is part of the section; System studies for things that don't yet exist; and the looser Concepts where the design is still being worked out.